Dosage
Indicates how the medication is/was taken or should be taken by the patient. If the element is present, it must have a value for at least one of the defined elements, an @id referenced from the Narrative, or extensions
type Dosage implements Element {
sequence: Int
text: String
additionalInstruction: [CodeableConcept]
patientInstruction: String
timing: Timing
asNeededBoolean: Boolean
asNeededCodeableConcept: CodeableConcept
site: CodeableConcept
route: CodeableConcept
method: CodeableConcept
doseAndRate: [DosageDoseAndRate]
maxDosePerPeriod: Ratio
maxDosePerAdministration: Quantity
maxDosePerLifetime: Quantity
modifierExtension: [Extension]
extension: [Extension]
id: String
}
Fields
Dosage.sequence ● Int scalar
Indicates the order in which the dosage instructions should be applied or interpreted.
Dosage.text ● String scalar
Free text dosage instructions e.g. SIG.
Dosage.additionalInstruction ● [CodeableConcept] list object
Supplemental instructions to the patient on how to take the medication (e.g. with meals or take half to one hour before food ) or warnings for the patient about the medication (e.g. may cause drowsiness or avoid exposure of skin to direct sunlight or sunlamps ).
Dosage.patientInstruction ● String scalar
Instructions in terms that are understood by the patient or consumer.
Dosage.timing ● Timing object
When medication should be administered.
Dosage.asNeededBoolean ● Boolean scalar
Indicates whether the Medication is only taken when needed within a specific dosing schedule (Boolean option), or it indicates the precondition for taking the Medication (CodeableConcept). (choose any one of asNeeded*, but only one)
Dosage.asNeededCodeableConcept ● CodeableConcept object
Indicates whether the Medication is only taken when needed within a specific dosing schedule (Boolean option), or it indicates the precondition for taking the Medication (CodeableConcept). (choose any one of asNeeded*, but only one)
Dosage.site ● CodeableConcept object
Body site to administer to.
Dosage.route ● CodeableConcept object
How drug should enter body.
Dosage.method ● CodeableConcept object
Technique for administering medication.
Dosage.doseAndRate ● [DosageDoseAndRate] list object
The amount of medication administered.
Dosage.maxDosePerPeriod ● Ratio object
Upper limit on medication per unit of time.
Dosage.maxDosePerAdministration ● Quantity object
Upper limit on medication per administration.
Dosage.maxDosePerLifetime ● Quantity object
Upper limit on medication per lifetime of the patient.
Dosage.modifierExtension ● [Extension] list object
May be used to represent additional information that is not part of the basic definition of the element and that modifies the understanding of the element in which it is contained and/or the understanding of the containing element s descendants. Usually modifier elements provide negation or qualification. To make the use of extensions safe and manageable, there is a strict set of governance applied to the definition and use of extensions. Though any implementer can define an extension, there is a set of requirements that SHALL be met as part of the definition of the extension. Applications processing a resource are required to check for modifier extensions. Modifier extensions SHALL NOT change the meaning of any elements on Resource or DomainResource (including cannot change the meaning of modifierExtension itself).
Dosage.extension ● [Extension] list object
May be used to represent additional information that is not part of the basic definition of the element. To make the use of extensions safe and manageable, there is a strict set of governance applied to the definition and use of extensions. Though any implementer can define an extension, there is a set of requirements that SHALL be met as part of the definition of the extension.
Dosage.id ● String scalar
Interfaces
Element interface
Base definition for all elements in a resource. If the element is present, it must have a value for at least one of the defined elements, an @id referenced from the Narrative, or extensions
Member Of
ActivityDefinition object ● ElementDefinition object ● ElementDefinitionExample object ● Extension object ● MedicationDispense object ● MedicationKnowledgeDosage object ● MedicationRequest object ● MedicationStatement object ● StructureMapSource object ● TaskInput object ● TaskOutput object